Activision Blizzard Will Recognize Union Representing Raven Employees

Maria J. Smith

Activity huge Activision Blizzard said Friday it will commence talks with Communications Staff of The united states union representatives to negotiate a agreement on behalf of 27 top quality-assurance employees at Raven Software, the studio that is the principal developer for the “Call of Duty” series.

The reversal arrives amid Microsoft’s $69 billion pending bid for Activision Blizzard, announced in January. The corporations have mentioned they hope the deal — which would be the most significant-ever acquisition in the video-match business — to shut by mid-2023.

Previous 7 days, Microsoft president Brad Smith introduced a far more receptive policy toward working with worker unionization attempts, to “avoid public disputes” that have beset other tech giants like Amazon and Google. “We are dedicated to inventive and collaborative methods with unions when personnel desire to exercise their legal rights and Microsoft is introduced with a precise unionization proposal,” he wrote in a blog publish.

On Might 23, the QA team at Wisconsin-based Raven Software package successfully fashioned a CWA-affiliated union called the Match Personnel Alliance. The union claimed at the time, “We look ahead to operating with administration to positively shape our doing the job circumstances and the potential of Activision Blizzard via a potent union deal.”

On Friday, Activision Blizzard CEO Bobby Kotick wrote in a memo to U.S. workers, “With the [Raven Software union] election having concluded, we will have interaction in very good-faith negotiations to enter into a collective bargaining arrangement.”

Earlier, Activision Blizzard experienced refused to voluntarily acknowledge the Raven Computer software union. Very last thirty day period, soon after the staff voted to unionize, enterprise rep had claimed in a statement, “We consider that an significant conclusion that will influence the overall Raven Application studio of about 350 men and women should really not be manufactured by 19 Raven workers,” referring to the variety of staffers who voted to unionize.

An open up letter posted on the Sport Personnel Alliance’s internet site resolved to “Activision Blizzard leadership” says, in aspect, “Following the layoffs that started on December 3, 2021, it has turn out to be obvious that the existing working circumstances have become untenable. These firings came immediately after eight months of assurances that restructuring and enhanced wages were being remaining negotiated. All of the twelve employees were being leading performers, all of whom were being crucial to the ongoing overall health of our title, ‘Call of Duty: Warzone’ – which generates around 5 million pounds in revenue for every working day. This occasion is but a single occasion of the organization breaking the have confidence in it has asked for of us — and is only one contributing factor that has led us to arranging.”

Here’s Kotick’s memo to staffers about recognizing the CWA-affiliated union:


I wanted to share the information that we will begin negotiations with the Communications Employees of America similar to the 27 top quality assurance workers at Raven Software package, the the greater part of whom have chosen to be represented by this union. With the election owning concluded, we will have interaction in great religion negotiations to enter into a collective bargaining arrangement.

Whilst very first labor contracts can choose some time to total, we will fulfill CWA leaders at the bargaining desk and operate toward an settlement that supports the achievements of all our workers, that further strengthens our dedication to create the industry’s ideal, most welcoming and inclusive place of work, and improves our capacity to deliver environment class video games for our gamers.

We begin this course of action soon after important investments in our QA staff members above the past couple several years, which includes significantly growing starting up shell out for QA experts and converting over 1,100 U.S.-based non permanent and contingent QA employees to entire-time positions. This conversion is furnishing access to extensive enterprise positive aspects for QA workers and their eligible dependents. In addition, we have expanded obtain to performance bonuses for QA staff members and finding out and improvement opportunities. We also have integrated QA more seamlessly into the video game development approach, expanding collaboration that outcomes in improved merchandise for our players and additional options for our teams.

This is a time of terrific possibility for our corporation. I want to thank you for the enthusiasm, skill, and determination you convey every working day to make excellent games, to embrace chances to make this the industry’s pretty greatest spot to operate, and to connect and interact our players around the environment.

With appreciation,


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